Far cry 3 classic edition
- #Far cry 3 classic edition movie#
- #Far cry 3 classic edition 720p#
- #Far cry 3 classic edition pro#
- #Far cry 3 classic edition Pc#
The standard machine delivers a mere 900p, while Xbox One X with its vast pool of bandwidth and six teraflops of GPU compute also appears to renders at just 1440p. Meanwhile, the resolution situation is harder to fathom on Xbox One.
#Far cry 3 classic edition pro#
Going into the rendering basics offered by each console, PlayStation 4 delivers a native 1080p, rising to 1440p on PlayStation 4 Pro - a little disappointing on the latter bearing in mind that Far Cry 5 managed a higher pixel count, but in line with a slew of Pro titles.
#Far cry 3 classic edition 720p#
They too are 720p assets that look far from pristine at full HD and even uglier at 4K - surely a small amount of art resource could have been made available to improve these aspects of the game?
A lack of care and attention also extends to the bitmap elements of the game, such as text and button prompts. It's identical in Far Cry 3 Classic Edition, meaning that despite running at a higher resolution, the start of the game looks really ugly.
#Far cry 3 classic edition movie#
It begins with the intro movie - originally a highly compressed 720p asset, no doubt encoded at a very low bitrate in order to fit onto an already-crammed Xbox 360 DVD.
#Far cry 3 classic edition Pc#
It's also an opportunity to rid the game of its badly dated ambient occlusion solution, which has a habit of surrounding everything in thick, black, ugly halos.īy and large, the Classic Edition does a good job of mining the PC version's enhanced feature set for a much improved presentation, but the lack of effort in going even one step further is frustrating. It means there's a wealth of LOD upgrades, vastly superior textures and even an improved global illumination system to tap into, producing a Far Cry 3 experience never seen before to this level of fidelity on a console system.
A range of techniques was deployed to claw back resources, from slightly reduced resolutions for better memory management, lower resolution alpha effects, and plenty more.Įven with its pared back settings, the end product still fell short of course - but that's actually a good thing for the Far Cry 3 Classic Edition. And that's despite the development team using every trick in the book to somehow downsize a vastly superior PC game onto those machines. Performance was sometimes shocking poor and the wobbly frame-rate and constant screen-tearing of the last-gen console releases is the stuff of legend. Secondly, Ubisoft Montreal pushed the Dunia Engine hard with this game - too hard, perhaps. A spectacular improvement over its predecessor, it was the first Ubisoft Far Cry game that truly delivered an open world (Far Cry 2 was constructed more as a series of play areas linked by 'corridors'), its gunplay, melee and hunting mechanics worked beautifully, and while the sandbox is there to do with as you will, the narrative thread and variety in the tasks asked of you remains compelling - even today.
First of all, Far Cry 3 itself as a game still holds up visually in the current-gen era and it plays extremely well. In theory at least though, a straight PC port isn't necessarily a bad thing - for two reasons. And perhaps there's a reason why this is dubbed the Classic Edition as opposed to, say, Far Cry 3 Remastered - because as far as I can see, the only actual changes made to the core content seems to be restricted to adding the work 'classic' to the logo.
On the one hand, it delivers a night and day improvement in every regard compared to the original Xbox 360 and PlayStation 3 console releases, but on the other, the reality is that it's essentially a straight port of the existing PC game. It's getting a full release in a few weeks' time but for owners of the Far Cry 5 season pass, Far Cry 3 Classic Edition is available for download right now - and to say it's garnering mixed reports is something of an understatement.